Structuring Within 5, 10 and 20

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Structuring Within 5

  • Shake and Spill: Make 5

  • Google Slides      
  • Each slide shows a different combination of 5 using simulated 2-color counters. Fill in the yellow and green squares to create a matching equation.    
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  • Last Revised: 9/8/20    
  • Matching Expressions with 5 Frames

  • Google Slides      
  • In this activity, students match addition expressions to 2-color 5 frames.    
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  • Last Revised: 8/13/20    
  • Bears in a cave (within 5)

  • Jamboard      
  • Google Slides      
  • Each slide has a statement indicating the total number of creatures, some creatures that are visible and some creatures that are hidden "in" the cave. Students should determine the number of hidden creatures, then can move the cave graphic to check their thinking. The total number of creatures varies from 2 to 5. The creatures are either bears or dinosaurs.    
  • Video Tutorial  
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  • Last Revised: 10/5/20    
  • Frogs Behind a Log

  • Jamboard      
  • Google Slides      
  • Each slide has a statement indicating the total number of creatures, some creatures that are visible and some creatures that are hidden behind a log. Students should determine the number of hidden creatures, then can move the log graphic to check their thinking. The total number of creatures varies from 2 to 5. The creatures are either frogs or dinosaurs.    
  • Similar Video Tutorial  
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  • Last Revised: 10/15/20    
  • Mystery Card: Five Frames (Combinations of 5)

  • Jamboard      
  • In this activity, students pick up pairs of cards that add to 5. They will be left with one unmatched card which they can use to guess the hidden "Mystery Card". Each board is a new puzzle.     
  • Similar Video Tutorial  
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  • Last Revised: 10/16/20    
  • Memory Match (within 5)

  • Google Slides      
  • Each slide deck consists of a series of slides in which students match two quantities or a quantity and a numeral. Quantity images include finger patterns, dot patterns, dominos, beads and frames.     
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  • Last Revised: 10/20/20    
  • Problem Solvers (within 5)

  • Jamboard      
  • Adapted from KNPIG task S2209.1, each board consists of an addition or subtraction story problem within 5 about bears in a cave, along with virtual bears and a cave that can be used to act out the story.    
  • Video Tutorial  
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  • Last Revised: 10/23/20    
  • St. Patrick's Day Chase within 5

  • Google Slides  
  • This versatile activity can be used by 2-6 players. Players will "roll" either a single dot or numeral cube or reveal a five frame. Students can be asked to move the number of spaces shown or the number needed to make 5. For additional practice, ask students to show the amount on their fingers.     
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  • Last Revised: 2/23/21    
  • Garden Chase with Dice

  • Jamboard      
  • Google Slides  
  • This versatile Jamboard can be used by 2-5players. Players will "roll" either a single dot or numeral cube. Students can be asked to move the number of spaces shown or the number needed to make 5. For additional practice, ask students to show the amount rolled on their fingers.    
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  • Last Revised: 1/14/21    
  • Fill 5

  • Jamboard      
  • In this Jamboard activity, students will use a regular dice pattern to combine numbers that make 5. Students will reveal a dice card, place that number of counters on the dice pattern card. If the number rolled completes a make 5 combination the students claim the card by filling in the numbers used to fill 5.     
  • Video Tutorial  
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  • Last Revised: 1/22/21    
  • Number Talk Prompts within 5

  • Jamboard - Children  
  • Jamboard - Fish  
  • Jamboard - Monsters  
  • Each Jam board contains a collection of images that can be used as a number talk prompt. Three different Jamboards with 3 different types of images are provided: Children, Fish & Monsters. Engage students in figuring out "how many" and then find different ways to decompose the set by attending to different attributes.    
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  • Last Revised: 1/27/21    
  • Domino Missing Parts (Within 5)

  • Jamboard  
  • This activity uses a domino image to develop part-whole reasoning. Students are given the total number of dots and shown one side. Students determine how many dots are on the other side.    
  • Video Tutorial  
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  • Last Revised: 2/4/21    
  • Move It! (Within 5)

  • Google Slides  
  • These partner games target structures within 5. Depending on the option chosen, students start with an image of a dot die, five frame or numeral die and either find either (1) a corresponding numeral or quantity or (2) the partner to make 5.    
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  • Last Revised: 2/23/21    


Structuring Within 10

  • Bears in a Cave (Within 10)

  • Jamboard      
  • Google Slides      
  • Each slide has a statement indicating the total number of bears, some bears that are visible and some bears that are hidden "in" the cave. Students should determine the number of hidden bears, then can move the cave graphic to check their thinking. The total number of bears varies from 6 to 10.    
  • Similar Video Tutorial  
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  • Last Revised: 10/5/20    
  • Dinos in a Cave (Within 10)

  • Jamboard      
  • Google Slides      
  • Each slide has a statement indicating the total number of dinosaurs, some dinos that are visible and some dinos that are hidden "in" the cave. Students should determine the number of hidden dinos, then can move the cave graphic to check their thinking. The total number of dinos varies from 6 to 10.    
  • Similar Video Tutorial  
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  • Last Revised: 10/15/20    
  • Cups and Cubes (Within 10)

  • Jamboard      
  • This activity can be used to develop part-whole reasoning. Each board has the total (screened by a "?") and 2 parts (2 cups each covers a number of unifix cubes). Reveal any 2 quantities and students must figure out the third.    
  • Video Tutorial  
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  • Last Revised: 10/16/20    
  • Spill the Cup: Make 10

  • Google Slides      
  • Each slide shows a different combination of 10 using simulated 2-color counters, followed by a set of reflection questions.    
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  • Last Revised: 9/8/20    
  • Shake and Spill: Make 10

  • Google Slides      
  • Each slide shows a different combination of 10 using simulated 2-color counters. Fill in the yellow and green squares to create a matching equation.    
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  • Last Revised: 9/8/20    
  • Circle 10

  • Jamboard      
  • Circle 10 is an activity students can complete individually or in pairs. Students circle pairs of ten frames or numerals that add to 10. Optionally, student can be asked to write the corresponding equation.    
  • Video Tutorial  
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  • Last Revised: 9/23/20    
  • 5+ Move It

  • Jamboard      
  • Google Slides      
  • In this partner game, students practice adding 5 and a number between 0 and 5. Three different types of prompts are used: (1) simulated dot dice, (2) ten frames, and (3) simulated numeral dice.    
  • Video Tutorial  
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  • Last Revised: 2/23/21    
  • "Make 10" Move It

  • Jamboard      
  • Google Slides      
  • In this partner game, students practice finding the number that goes with another number to make 10. The Jamboard version uses three different types of prompts: (1) five-wise ten frames, (2) pair-wise ten frames, and (3) simulated dot dice. The Google Slides version includes these, along with simulated numeral dice.     
  • Video Tutorial  
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  • Last Revised: 2/23/2021    
  • Mystery Card: Ten Frames (Combinations of 10)

  • Jamboard      
  • In this activity, students pick up pairs of cards that add to 10. They will be left with one unmatched card which they can use to guess the hidden "Mystery Card". Each board is a new puzzle.    
  • Video Tutorial  
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  • Last Revised: 9/2/20    
  • Memory Match: Within 10

  • Google Slides      
  • Each slide is a memory game in which students match a numeral to a quantity, such as matching the numeral 8 to eight dots shown on a ten-frames. There are 6 different memory games.    
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  • Last Revised: 11/10/20    
  • Shut the Box (dot dice)

  • Jamboard      
  • The Jamboard provides a way for partners to virtually play "Shut the Box". On a typical turn, a player finds the sum of 2 dice, then covers any combination of numbers with the same sum. Players can use the provided dice graphics, a virtual dice app or physical dice.    
  • Video Tutorial  
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  • Last Revised: 8/27/20    
  • Shut the Box (numeral dice)

  • Jamboard      
  • The Jamboard provides a way for partners to virtually play "Shut the Box". On a typical turn, a player finds the sum of 2 dice, then covers any combination of numbers with the same sum. Players can use the provided dice graphics, a virtual dice app or physical dice.     
  • Video Tutorial  
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  • Last Revised: 9/6/20    
  • Move It: Doubles and Near Doubles

  • Jamboard      
  • In this partner game, students practice finding the sum of a double or near double. Four different types of prompts are used: (1) pair-wise ten frames, (2) pair-wise finger patterns, (3) simulated dot dice, and (4) simulated numeral dice.     
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  • Last Revised: 11/20/20    
  • Problem Solvers (Level 2)

  • Jamboard      
  • Adapted from KNPIG task S2209.2, each work board consists of a collection of addition or subtraction story problems within 10 about children at school. Each board also has counters and a work mat that may be used to act out the story. Alternatively, Jamboard drawing tools can be used to model the story.    
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  • Last Revised: 11/21/20    
  • Fact Families with Pictures

  • Jamboard      
  • This Jamboard is an adaption of the Illustrative Mathematics Task Fact Families with Pictures (1.OA.B) in which students create equations that match an image. This activity helps students relate addition and subtraction. (This task is also available on the page "Cardinality, Addition and Subtraction".)    
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  • Last Revised: 12/8/20    
  • St. Patrick's Day Chase within 10

  • Google Slides  
  • This versatile activity can be used by 2-6 players. Players will "roll" either a single dot or numeral cube. Students can be asked to double the number or find the number needed to make 10. The player will then move that many spaces.    
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  • Last Revised: 2/23/21    
  • Garden Chase within 10

  • Jamboard      
  • Google Slides      
  • This versatile Jamboard can be used by 2-5 players. Players will "roll" either a single dot or numeral cube. Students can be asked to double the number or find the number needed to make 10. The player will then move that many spaces.    
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  • Last Revised: 1/14/21    
  • Sports Subtraction within 10

  • Jamboard  
  • In this subtraction partner game, students roll a die and remove that many soccer balls or footballs from their ten frame and state the corresponding subtraction sentence.    
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  • Last Revised: 2/23/21    
  • Number Talk Prompts within 10

  • Jamboard - Children  
  • Jamboard - Fish  
  • Each Jamboard contains a collection of images that can be used as a number talk prompt. Two different Jamboards with 2 different types of images are provided: Children & Fish. Engage students in figuring out "how many" and then find different ways to decompose the set by attending to different attributes.    
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  • Last Revised: 1/27/21    
  • Domino Missing Parts (Standard within 10)

  • Jamboard  
  • This activity uses a domino image to develop part-whole reasoning. Students are given the total number of dots and shown one side. Students determine how many dots are on the other side. This Jamboard is focused on standard combinations within 10.    
  • Video Tutorial  
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  • Last Revised: 2/4/21    
  • Domino Missing Parts (Non-standard within 10)

  • Jamboard  
  • This activity uses a domino image to develop part-whole reasoning. Students are given the total number of dots and shown one side. Students determine how many dots are on the other side. This Jamboard is focused on non-standard combinations within 10.    
  • Video Tutorial  
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  • Last Revised: 2/4/21    
  • Domino Sort

  • Jamboard  
  • In this activity, students start with a collection of domino images at the bottom of the board. For each domino, the student determines the total number of dots, and places the domino image in the corresponding space.    
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  • Last Revised: 2/16/21    


Structuring Within 20

  • Mystery Card: Twenty Frames (Combinations of 20)

  • Jamboard      
  • In this activity, students pick up pairs of cards that add to 20. They will be left with one unmatched card which they can use to guess the hidden "Mystery Card". Each board is a new puzzle.    
  • Video Tutorial  
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  • Last Revised: 9/5/20    
  • Addition within 20 using ten frames

  • Jamboard      
  • This Jamboard provides two ten frames and counters for posing addition tasks within 20. A few starter tasks are provided.    
  • Video Tutorial  
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  • Last Revised: 8/28/20    
  • Ten Frames: Addition involving 8 or 9

  • Jamboard      
  • This Jamboard has 18 "ready-to-use" addition prompts where at least one addend is 8 or 9. On each frame, the expression is given at top and the addends are represented on ten frames which are covered.    
  • Video Tutorial  
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  • Last Revised: 10/19/20    
  • Double Trouble Bingo

  • Google Slides      
  • In this partner game, students "roll" a 1-6 dot cube and then cover one of three options (1) its double, (2) its double plus 1, or (3) it's double minus 1.    
  • Video Tutorial  
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  • Last Revised: 11/4/20    
  • Memory Match Teen Numbers

  • Google Slides      
  • Each slide is a memory game in which students match a numeral to a quantity, such as matching the numeral 13 to thirteen dots shown on a pair of ten-frames. There are 3 different memory games.    
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  • Last Revised: 11/10/20    
  • Circle Equivalent Expressions

  • Jamboard      
  • Circle Equivalent Expressions is an activity that can be completed in pairs or small groups. Students take turns circling pairs of expressions which are equal and explaining WHY they are the same. We recommend students have access to a bead rack or counters & ten frames to support their explanations.     
  • Video Tutorial  
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  • Last Revised: 9/24/20    
  • Move It: Doubles

  • Jamboard      
  • In this partner game, students practice finding the double of a shown quantity or numeral in the range of 5 to 10. Three different types of prompts are used: (1) five-wise ten frames, (2) simulated dot dice with a 5+ structure, and (3) simulated numeral dice.     
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  • Last Revised: 11/22/20    
  • Doubles and Near Doubles Move It

  • Jamboard      
  • In this partner game, students practice finding a double or near double. Three different types of prompts are used: (1) pair of ten frames, (2) two row rekenrek, and (3) simulated numeral dice.     
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  • Last Revised: 12/10/20    
  • Problem Solvers (Level 4)

  • Jamboard      
  • Adapted from KNPIG task S2209.4, each work board consists of a collection of addition or subtraction story problems within 20 about children at school. Each board also has counters and a work mat that may be used to act out the story. Alternatively, Jamboard drawing tools can be used to model the story.    
  • Video Tutorial  
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  • Last Revised: 12/11/20    
  • Addition 4 in a Row

  • Jamboard      
  • In this partner game, students will move a paperclip to select a new addend, then cover the sum with their color counter. The goal is to get 4 counters in a row. A two-row bead rack can be provided to students for additional support.    
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  • Last Revised: 1/5/21    
  • "Twenty Minus" Move It!

  • Jamboard      
  • In this partner game, students practice subtraction where the minuend is 20 and the subtrahend varies from 1 to 6.    
  • Video Tutorial  
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  • Last Revised: 1/27/21    
  • 8+, 9+, 10+ Move It!

  • Jamboard      
  • In this partner game, students practice finding the sum where the first added is 8, 9 or 10 and the second addend varies from 1 to 6 or from 4 to 9. In this version the first added is represented by a numeral or ten frame and the second addend is represented by a numeral die.    
  • Video Tutorial  
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  • Last Revised: 1/27/21    
  • 8+, 9+, 10+ Move It! (Dot Dice)

  • Jamboard      
  • In this partner game, students practice finding the sum where the first added is 8, 9 or 10 and the second addend varies from 1 to 6. In this version the first added is represented by a numeral or ten frame and the second addend is represented by a dot die. See activity "8+, 9+ & 10+ Move It" for an extension of this activity and a related video tutorial.    
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  • Last Revised: 1/27/21    
  • Domino Missing Parts (Standard within 20)

  • Jamboard  
  • This activity uses a domino image with addends up to 9 to develop part-whole reasoning. Students are given the total number of dots and shown one side. Students determine how many dots are on the other side. This Jamboard is focused on standard combinations within 20.    
  • Video Tutorial  
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  • Last Revised: 2/4/21    
  • Domino Missing Parts (Within 20)

  • Jamboard  
  • This activity uses a domino image with addends up to 9 to develop part-whole reasoning. Students are given the total number of dots and shown one side. Students determine how many dots are on the other side. This Jamboard is focused on non-standard combinations within 20.    
  • Video Tutorial  
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  • Last Revised: 2/4/21    
  • Sports Subtraction within 20

  • Jamboard  
  • In this subtraction partner game, students "roll" a die and remove that many soccer balls or footballs from their pair of ten frames and state the corresponding subtraction sentence.    
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  • Last Revised: 2/23/21